Query returned 2061 results.
Reframing the design process: Integrating goals, methods and manifestation into the co-evolution model
Storm, Rosa; van Maanen, Jeffrey; Gon // 2019
In their early years of education, design students may experience difficulties in reframing design problems. Since reframing is linked to creativity, this may be problematic. While there are some ...
REIMAGINING AND DEMOCRATISING THE NEW PRODUCT DEVELOPMENT PROCESS THROUGH A BOARD GAME ANALOGY
O'Sullivan, Michael; Sheahan, Con // 2019
Researchers have spent decades developing tools and techniques to aid teams in the new product development (NPD) process. Despite this, studies have shown that there is a huge gap between their ...
Revealing Insights of Users? Perceptions: An Approach to Evaluate Wearable Products Based on Emotions
Liao, Ting; Tanner, Kesler; MacDonald, Erin // 2019
The wearable products market is growing rapidly. Engaging users on an emotional level may be the key to long-term use and attracting new customers. While researchers have proposed various design ...
Rhetorical design game for expectation alignment
Koskela, Mikael; Pikas, Ergo // 2019
While the form of building construction delivery known as Integrated Design-Build (or Integrated Project Delivery) is necessary for handling the complexity of modern projects, it raises up a host of ...
Robustness Evaluation of Product Concepts based on Function Structures
Goetz, Stefan; Hartung, Jonas; Schleich, Benjamin; Wartzack, Sandro // 2019
Due to the varying environment conditions as well as the manufacturing induced deviations, the properties of products vary. In order to still meet the increasingly tightening of functional ...
Semantic analysis approach to studying design problem solving
Georgiev, Georgi V. (1); Georgiev, Danko D. (2) // 2019
To objectively and quantitatively study transcribed protocols of design problem solving conversations, we propose a semantic analysis approach based on dynamic semantic networks of nouns constructed ...
Shedding light on game engines and virtual reality for design ideation
Ekstr // 2019
While pen-and-paper sketches is generally considered the best tool for design ideation, there are certain areas of design where the ideas being generated do not easily lend themselves to sketching. ...
SOCIAL AWARENESS IN DESIGN & ENGINEER EDUCATION AND PRACTICE. THE VALUE OF ETHICS IN POSTGRADUATE EDUCATION
Ferrarello, Laura Filippa // 2019
This paper would like to describe how the practice of ethics and morality in design and engineering education can foster an industry ethically capable of tackling social issues. By describing how ...
Sprinting out of stuckness: Overcoming moments of stuckness to support the creativity flow in agile team settings
Shah, Ashni; Huidobro Pereda, Alfonso; Gon // 2019
Multidisciplinary agile teams working in fast paced, delivery-oriented sprint cycles of two weeks can experience moments of stuckness. Typically, these moments can be characterised by the inability ...
Students' comprehension of design collaborations with external organizations
Gottlieb, Laura; Eriksson, Yvonne // 2019
This pilot study examines how design students comprehend collaborations with external organizations? the roles and involvement of different actors in a design process. The study looks at two ...
SURVEY ON LEARNING CONCEPTS APPLYING CREATIVITY METHODS IN EDUCATION AND INDUSTRY
Nutzmann, Marc (1); Sauer, Thorsten (1); VOß, Markus (2); Bozkurt, Hulusi (2) // 2019
Mechanical Engineering students acquire knowledge and skills in engineering design through several courses reaching from learning how to setup technical design drawings, CAD-courses, several courses ...
The 'Responsibility' Factor In Imagining The Future Of Education In China
De Vos, Ellen (1,3); Xin, Xin (2); De Marez, Lieven (3,4); Emmanouil, Marina (1) // 2019
Design and creativity have been a considerable force for improving life conditions. A lot of effort has been invested in explaining the design process and creativity mainly through the design ...
The Concept of Purposeful Prototyping: Towards a New Kind of Taxonomic Classification
Petrakis, Konstantinos; Hird, Abigail; Wodehouse, Andrew // 2019
A prototype can be generally defined as a preliminary version of a final product and it can represent both aesthetic and functional features. Prototyping, the process of building a prototype, ...
The design process at Le Corbusier, case of the Ronchamp chapel
Outmoune, Nadjat (1,2,3); Arrouf, Abdelmalek (1,2) // 2019
This work falls within the empirical studies of design activity. Its project is to understand Le Corbusier?s designing way and how does he work and structure his design processes. Doing so, it jumps ...
The first steps towards innovation: A reference process for developing product profiles
Wilmsen, Miriam; D // 2019
Successful companies spend many of their resources in the initiation and realisation of innovation projects, which might be successful at the market. Especially in the early phase of these projects, ...
The impact of viewing images of precedents on the cognitive process of architectural idea generation
Djari, Chahinez (1,2); Arrouf, Abdelmalek (1,2) // 2019
Among the increasing number of researches about design thinking, several studies, empirically investigate the report between design process and different sources of inspiration. Visualization of ...
The Influence of Collaborative Information Technology Tool Usage on NPD
Marion, Tucker (1); Fixson, Sebastian (2) // 2019
Information Technology (IT) and the process of new product development (NPD) have become completely intertwined. From computer-aided-design (CAD) to video conferencing to traditional tools like ...
The Process And Operations Of Shape Generation And Manipulation During The Architectural Designing Activity
Bouhelis, Walid; Arrouf, Abdelmalek // 2019
This piece of work is concerned with how shapes are generated, explored and transformed during the architectural designing process. It postulates that the relations and connections between sketches, ...
The Product Developer in the Centre of Product Development: A Systematic Literature Review on describing Factors
Albers, Albert; Heimicke, Jonas; Spadinger, Markus; Degner, Nadine; Duehr, Katharina // 2019
In the uncertain process of product development, the developer is decisively responsible for product success. He operates in a complex environment that directly influences his synthesis and analysis ...
THE RELATIONSHIP BETWEEN THE CHOICE OF SKETCHING TOOL AND STUDENT DESIGNERS’ FLOW
Barr, Gavin James; Maclachlan, Ross // 2019
New digital sketch hardware and environments are increasingly used by design professionals and students to replicate traditional sketch platforms with multiple paperless advantages. The promise of ...
The Role of Sketching Activities and Outcomes in Conceptual Design Phase
Marija Nikolić, Stanko Škec, Tomislav Martinec, Nikola Horvat // 2019
Sketching-related activities are considered as an essential form of communication in the early phases of a design process. In the presented study, it is argued that both the sketching and the ...
The state of prototyping practice in the industrial setting: Potential, challenges and implications
Diefenbach, Sarah (1); Christoforakos, Lara (1); Maisch, Bettina (2); Kohler, Kirstin (3) // 2019
Prototyping as a central method within innovation- and product development processes has a high acceptance in industry. Various prototyping tools provide impressive visualizations of product ideas in ...
The Structure of Agile Development Under Scaled Planning and Coordination
Bajpai, Siddharth (1); Eppinger, Steven D. (1); Joglekar, Nitin R. (2) // 2019
Agile and the Scaled Agile Framework (SAFe) methodologies are increasingly being deployed, both for software development and also by teams in broader work settings. This is a proof-of-concept study ...
The Structure of DevOps in Product-Service System Development
Srinivasan, Rajaram (1); Eppinger, Steven D. (1); Joglekar, Nitin (2) // 2019
We study a DevOps software development process for a Product-Service System (PSS) using a design structure matrix (DSM) representation. We find unique features such as nested, planned iterations at ...
Boolean Searches
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words. - +design +community
Find rows that contain both words. - +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”. - +design -community
Find rows that contain the word “design” but not “community”. - +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not. - +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions” - design*
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”. - "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.