Query returned 2007 results.
Durabot: the tool to introduce durability in the design process
Cappelletti, Federica;Menchi, Giacomo;Rossi, Marta;Germani, Michele // 2023
The extension of the product lifecycle is crucial in the application of Circular Economy principles. However, when Energy Related Products are concerned, managing a durable product does not ...
ECOLOGICAL ETHICS AND DESIGN FOR SUSTAINABILITY: CO-HABITATION OR ROOMMATES ?
Perez, Santiago; Grimal, Lou; Gillot, Claudine // 2023
Integrating sustainability in design activities remains a challenge, as sustainability is a wicked issue, that is, complex, multidimensional, with no ideal solution. To achieve the integration of ...
EDUCATING RESILIENT AND WELL DESIGNERS
Price, Rebecca; Van Der Bijl-Brouwer, Mieke // 2023
In this paper, we present ten (10) preliminary principles for designer resilience. These principles are generated from the results of workshops with Dutch design students, global educators, ...
EDUCATIONAL RESOURCES TO IMPROVE JAPANESE HIGH SCHOOL TEACHERS' FACILITATION ABILITIES IN PROBLEM IDENTIFICATION AND IDEATION ACTIVITIES
Zong, Chen; Loh, Leon; Takano, Noriko; Shimomura, Moe; Zhang, Yanfang // 2023
In recent education reforms in Japan, one of the emphases is how 21st-century skills should be implemented into practice. Fukusho High School collaborated with the SDGs Design School in Kyushu ...
ENHANCE CULTURAL COMPETENCE AND CREATIVE ABILITIES THROUGH INNOVATION EDUCATION OF TRADITIONAL TECHNIQUES
Ho, Shui Ham; Shih, Yi-Teng // 2023
Due to the examination-oriented education system in Hong Kong, there is a lack of innovative education. Based on the market research, the current creativity education products do not contain ...
Evaluating reflective behavior in engineering design retrospectives: An initial coding scheme
Ammersdörfer, Theresa (1); Tartler, Darien (2); Kauffeld, Simone (2); Inkermann, David (1) // 2023
Considering transformation processes within organizations, reflection is an enabler for learning and adaption of engineering processes, methods, and tools. Moreover, reflection as a core element of ...
EVALUATION CRITERIA FOR NEEDS STATEMENTS IN DESIGN EDUCATION
Ito, Akira; Taoka, Yuki; Saito, Shigeki // 2023
In order to develop innovative products or services, it is essential to understand users to identify their latent needs. The main goal of user research is to gain insights into user lives. Insight in ...
Expanding user need finding through abductive reasoning
Bruggeman, Ryan;
Ciliotta Chehade, Estefania;
Ciuccarelli, Paolo // 2023
Prior research has shown the importance of latent user needs for enabling innovation in early product development phases. The success of a product is largely dependent on to what extent the product ...
Experimental Validation of a Method for Systematic New Development
Kuechenhof, Jan;
Krause, Dieter // 2023
Creativity is an essential factor in the development of innovative products. 4 Step Creation (4SC) is a method for systematic ideation and can be used to enhance the new product development process. ...
Exploring the role of text-to-image AI in concept generation
Brisco, Ross;
Hay, Laura;
Dhami, Sam // 2023
Artificial intelligence (AI) capable of generating images from a text prompt are becoming increasingly prevalent in society and design. The general public can use their computers and mobile devices ...
Extracting latent needs from online reviews through deep learning based language model
Han, Yi (1);
Bruggeman, Ryan (1);
Peper, Joseph (2);
Ciliotta Chehade, Estefania (1);
Marion, Tucker (1);
Ciuccarelli, Paolo (1);
Moghaddam, Mohsen (1) // 2023
Aspect-based sentiment analysis (ABSA) provides an opportunity to systematically generate user's opinions of specific aspects to enrich the idea creation process in the early stage of product/service ...
Facilitating Quick Change Introduction in Aerospace Products with DSM-Based Risk Change Analysis and Clustering Technique
Klaudia Zambrzycka (1), Fabio Dias Almeida (2), Alejandro Pradas Gómez (1) // 2023
This paper shows how a Design Structure Matrix can support the re-design process of an aircraft cabin interior component - stowage. It presents an approach to identifying challenges of design change ...
Feature-based method to formalise additive manufacturing related data at the mesoscale based on a mereotopological description
Douin, Chloe (1);Gruhier, Elise (1);Kromer, Robin (2);Christmann, Olivier (3);Perry, Nicolas (1) // 2023
Research on additive manufacturing has highlighted methods and guidelines to optimise the design process and improving finished product quality. There is still room for improvement in making AM as ...
Find the gap: An approach for visualizing and analysing design competencies in a university with interdisciplinary curriculum
Khan, Sumbul;
Hendra, Immanuel;
Sudhindra, Shravya Thandlam;
Binte Abdul Muthalib, Nur Liyana;
Blessing, Lucienne // 2023
Design education needs to be continually investigated and improved to stay relevant. The Singapore University of Technology and Design (SUTD) is a leading university focused on all elements of ...
Fostering divergence during conceptual design with industrial-based students
Vuletic, Tijana;
Holliman, Alexander "Freddie";
Thomson, Avril // 2023
Teaching the same design module to two different cohorts, traditional design students and industry-based students, the outcomes of the conceptual design stage has shown differences in divergence ...
FROM AN INDIVIDUAL TO THE INSTITUTE: A CASE OF ‘MULTI-USER CENTRIC CODESIGN’ APPROACH IN DESIGNING SOLUTIONS FOR CHILDREN WITH SPECIAL NEEDS IN RESOURCE-CONSTRAINT SETTINGS
Venkatesh, Kavyashree; Acharya, Shakuntala // 2023
Designing for disability is a very specialised area where designers need to consider parameters that make the intervention socially inclusive, functionally impactful, user-friendly, and widely ...
From Engineering to Product Design. Solutions as Signs of the Times and the Corresponding Institutional Progress during 75 years of WiGeP
Gunther Luxbacher (1), Dieter Krause (2) // 2023
The state of research in the history of science and technology on the science of product research in Germany deals exclusively with methodological items. This essay stresses the contrary side of the ...
From Experience-based to Knowledge-Driven Design: A Case Study of a 3D-Printed Product
Højeng-Swensson, Jakob; Pisinger, Victor Mathias; Juul-Nyholm, Herle Kjemtrup; Legarth, Brian Nyvang; Eifler, Tobias // 2023
In this paper, a case study of a redesign process for 3D-printed parts has been analysed. The purpose was to compare the implementation of specialist knowledge in hands-on engineering tasks with the ...
From haptic interaction to design insight: An empirical comparison of commercial hand-tracking technology
Cox, Christopher Michael Jason;
Hicks, Ben;
Gopsill, James;
Snider, Chris // 2023
Advancements in prototyping technologies – haptics and extended reality – are creating exciting new environments to enhance stakeholder and user interaction with design concepts. These interactions ...
From sketches to graphs: A deep learning based method for detection and contextualisation of principle sketches in the early phase of product development
Bickel, Sebastian;Goetz, Stefan;Wartzack, Sandro // 2023
The digitalization trend is finding its way more and more into product development, resulting in new frameworks to enhance product engineering. An integral element is the application of new ...
Further development of the design process for hybrid individual implants
Pendzik, Martin (1);
Holtzhausen, Stefan (1);
Heinemann, Sascha (2);
Paetzold, Kristin (1) // 2023
Additive manufacturing (AF) is characterised by a high degree of individuality and flexibility with regard to design and product layout. This enables the integration of different functions in a ...
Generative Models for Feature-Based Product Development as a Basis for Hybrid Decision-Making
Valentin Schemmann, Thorsten Schmidt, Niels Demke, Frank Mantwill // 2023
This paper investigates the general possibility for applying generative models in the early phase of product development. For this purpose, the fundamentals of feature-based product development are ...
HOW DO YOU FEEL? EMOTIONAL WELLBEING IN DISTRIBUTED LEARNING ENVIRONMENTS IN DESIGN STUDIES
Freimane, Aija // 2023
This study analyses emotional wellbeing and the learning process of design students in a globally distributed learning environment. Currently students are known for their capabilities to find ...
How Should We Prototype? Establishing the Affordances of Prototyping Media and Approaches
Snider, Chris (1);
Goudswaard, Mark (1);
Ranscombe, Charlie (2);
Hao, Chaunpeng (1);
Gopsill, James (1);
Hicks, Ben (1) // 2023
The breadth of media and approaches used when prototyping are vast, with each holding inherent properties that vary their suitability for a given prototyping activity.
While several have established ...
Boolean Searches
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words. - +design +community
Find rows that contain both words. - +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”. - +design -community
Find rows that contain the word “design” but not “community”. - +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not. - +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions” - design*
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”. - "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.