Query returned 2056 results.
Blow Bits: Creative playgrounds, gamification and virtuosity with hybrid design tools and environments (HDTE)
Wendrich, Robert // 2017
Playgrounds (real or virtual) are universal areas where most people learn to play, interact, engage, immerse to unlearn and relearn repeatedly in order to get more fundamental understanding and ...
Bridging the semantic gap in customer needs elicitation: a machine learning perspective
Wang, Yue; Zhang, Jian // 2017
The elicitation of customer needs (CNs) is a critical step in product development. However, these needs are often expressed in ambiguous, simple language and not in the form of well-defined ...
Calculation of design cognitive features based on complex linkography-network
Xu, Jiang; Chuai, Ying; Wang, Xiuyue; Sun, Gang // 2017
In view of the complexity of multi-disciplinary team collaborative innovation design process, the quantitative design of cognitive research can be realized by putting forward to deconstruct design ...
Can visual facilitation beat verbal facilitation?
Boedhoe, Roché; Badke-Schaub, Petra // 2017
This paper analyzes the effect of visual and verbal facilitation in an interdisciplinary design setting. The depending variables were (the process of gaining) cross and shared understanding in the ...
Categorizing user pains, usage situations and existing solutions in front end of innovation: The case of smart lighting project
Bekhradi, Alexandre; Yannou, Bernard; Cluzel, François; Vallette, Thomas // 2017
Companies make substantial R&D investments in early design stages to develop radically innovative products. However, despite abundant research work in the field of human-centered design, the front ...
Change propagation management by active batching
Oh, Gyesik; Hong, Yoo S. // 2017
Incremental design causes changes to an existing product by modifying or adding sub-systems. In the perspective of development process management, changes prolong duration and raise cost with ...
Co-design in Zambia - an examination of design outcomes
Brubaker, Eric Reynolds; Jensen, Carl; Silungwe, Sunday; Sheppard, Sheri D.; Yang, Maria // 2017
After decades of limited success “designing for the developing world”, it is clear that Base of the Pyramid (BoP) markets are complex and face unique challenges, such as large geographical distances ...
Concept for a simulation model to analyze knowledge conversions within the product development process
Laukemann, Alexander; Binz, Hansgeorg; Roth, Daniel // 2017
Business Process Management (BPM) has been established in industrial environments for decades. In the course of progressive information technology support, the research of BPM benefits from the ...
Context-specific process design: An integrated process lifecycle model and situations for context factor use
Hollauer, Christoph; Wilberg, Julian; Omer, Mayada; Lindemann, Udo // 2017
The development of complex systems such as e.g. Product-Service Systems relies on complex processes. Corresponding design contexts are often complex and evolving over time, with factors such as e.g. ...
CREATIVITY IN CHILDREN’S DESIGN PROCESSES: IDENTIFYING INDICATORS OF DESIGN FIXATION
Schut, Alice; van Doorn, Fenne; Klapwijk, Remke; Buchner, Debbie // 2017
This paper explores indicators of design fixation by following the development of the design ideas of a group of primary school children (age 10-12) carrying out a co-design project. Our goal is to ...
CRITICAL DESIGN – A NEW PARADIGM FOR TEACHING AND LEARNING UNIVERSAL DESIGN
Torkildsby, Anne Britt // 2017
The critical design method, originally developed as a useful tool for designers, architects, engineers, etc., to help open the (design) brief when designing future institutional environments – thus ...
CRITICAL REVIEW OF IMPLEMENTATION OF SUSTAINABILITY IN HIGHER EDUCATION
Hjelseth, Eilif // 2017
Sustainability is a widely used term in titles and descriptions of courses in higher education within design and product development. There is a general agreement in the society about the importance ...
Current state of practices in open source product development
Bonvoisin, Jérémy (1); Thomas, Laetitia (2); Mies, Robert (1); Gros, Céline (2); Stark, Rainer (1); Samuel, Karine (2); Jochem, Roland (1); Boujut, Jean-François (2) // 2017
Open source innovation is a well-studied phenomenon of the ICT sector, but its evolution towards the field of tangible hardware product development is a newer phenomenon which remains mostly ...
DECISION MAKING IN PRODUCT DESIGN – BRIDGING THE GAP BETWEEN INCEPTION AND REALITY
Lindley, Julian; Adams, Richard; Wynn, Les // 2017
Product Design in the modern world is a complex multifaceted discipline comprising of many skills and applications. It also operates in cross-disciplinary contexts both in direct teams but also ...
Democratisation of design for functional objects manufactured by fused deposition modelling (FDM): Lessons from the design of three everyday artefacts
Goudswaard, Mark; Hicks, Ben; Gopsill, James; Nassehi, Aydin // 2017
The purpose of this paper is to explore how the democratisation of design can be achieved for useful items manufactured by Filament Deposition Modelling (FDM). This is achieved through a design study ...
Design finds a way: Creative strategies to cope with barriers to creativity
Gonçalves, Milene // 2017
Creativity is quintessential in design ideation, as it fuels innovation in an ever-changing world. However, designers often experience states of being stuck and fixated, either on their own ...
Design for complex product rebirth or how to protect resources
Mascle, Christian // 2017
This paper presents research conducted on a new design method for rebirth of complex products. Design for rebirth is a thinking method for protecting resources. Reuse, remanufacturing, upgrading and ...
Design for resource-limited societies: Informational behaviour of designers
Jagtap, Santosh; Larsson, Andreas; Warell, Anders // 2017
There is a sharp contrast between High Resource Settings (HRSs), commonly seen in developed countries and Low Resource Settings (LRSs), typically found in the marginalised sections of societies ...
Design heuristics for additive manufacturing
Blösch-Paidosh, Alexandra; Shea, Kristina // 2017
The potential benefits of additive manufacturing (AM) have been expounded upon by many in academic, industry, media, and policy circles. These potential benefits include functional integration, ...
Design of flexible product development processes - An automotive case study
Hollauer, Christoph; Frisch, Bianca; Wilberg, Julian; Omer, Mayada; Lindemann, Udo // 2017
Structured, flexible and tailorable standard processes help companies to conduct development projects successfully. When putting them into practice major issues arise. Often, there is an inadequate ...
Design of human-powered hybrid electric-power shovel for deep excavation
Matsuura, Naoki; Hatano, Yuji; Iizuka, Teppei; Fujisawa, Tatsuro; Wesugi, Shigeru // 2017
There are still a lot of high-load physical works which can’t be substituted by machine, such as clearing snow, removing sediment under floor and volcanic ashes, where a large-sized machine cannot be ...
Design procedures in the development of an electromagnetic manipulator
Al Mashagbeh, Mohammad; Al-Dulaimi, Thamir; Khamesee, Mir Behrad // 2017
This paper addresses the conceptual design of and optimal dimensions for building a portable 3-DOF (Degree of Freedom) electromagnetic finger manipulator that can be used for many industrial ...
Design variation through richness of rules embedded in LEGO bricks
Mathias, David; Boa, Duncan; Hicks, Ben; Snider, Chris; Bennett, Peter; Taylor, Colin // 2017
Design rules govern the design process by imposing constraints on the development of a product. Examples of design rules include engineering standards, regulations, standard operating procedures and ...
DESIGNING COLLABORATIONS AT THE INTERSECTION OF ACADEMIA AND INDUSTRY
Skelly, Martin; Bruce, Fraser // 2017
Since the Bauhaus, industry and product design education have been intrinsically linked. A century later, industry collaborations still form a major component in product design education. In 2016, ...
Boolean Searches
The following examples demonstrate some search strings that use boolean operators:
- design community
Find rows that contain at least one of the two words. - +design +community
Find rows that contain both words. - +design community
Find rows that contain the word “design”, but rank rows higher if they also contain “community”. - +design -community
Find rows that contain the word “design” but not “community”. - +design ~community
Find rows that contain the word “design”, but if the row also contains the word “community”, rate it lower than if row does not. - +design +(>community <decisions)
Find rows that contain the words “design” and “community”, or “design” and “decisions” (in any order), but rank “design community” higher than “design decisions” - design*
Find rows that contain words such as “design”, “designs”, “designing”, or “designer”. - "some words"
Find rows that contain the exact phrase “some words” (for example, rows that contain “some words of wisdom” but not “some noise words”). Note that the " characters that enclose the phrase are operator characters that delimit the phrase. They are not the quotation marks that enclose the search string itself.